NativeScript Audio
NativeScript plugin to play and record audio files for Android and iOS.
Installation
tns plugin add nativescript-audio-jf
Recording Permissions
iOS
- To record, add the following to your project's
Info.plist
file in the App_Resources/iOS
directory (see here for example).
<key>NSMicrophoneUsageDescription</key>
<string>The app needs to access your Microphone to record.</string>
Android
- To record, add the following permission to your
AndroidManifest.xml
file in App_Resources/Android/
directory (see here for example).
<uses-permission android:name="android.permission.RECORD_AUDIO" />
Android Native Classes
iOS Native Classes
Usage
TypeScript Example
import { TNSPlayer } from 'nativescript-audio-jf';
export class YourClass {
private _player: TNSPlayer;
constructor() {
this._player = new TNSPlayer();
this._player.debug = true; // set true to enable TNSPlayer console logs for debugging.
this._player
.initFromFile({
audioFile: '~/audio/song.mp3', // ~ = app directory
loop: false,
completeCallback: this._trackComplete.bind(this),
errorCallback: this._trackError.bind(this)
})
.then(() => {
this._player.getAudioTrackDuration().then(duration => {
// iOS: duration is in seconds
// Android: duration is in milliseconds
console.log(`song duration:`, duration);
});
});
}
public togglePlay() {
if (this._player.isAudioPlaying()) {
this._player.pause();
} else {
this._player.play();
}
}
private _trackComplete(args: any) {
console.log('reference back to player:', args.player);
// iOS only: flag indicating if completed succesfully
console.log('whether song play completed successfully:', args.flag);
}
private _trackError(args: any) {
console.log('reference back to player:', args.player);
console.log('the error:', args.error);
// Android only: extra detail on error
console.log('extra info on the error:', args.extra);
}
}
Javascript Example:
const audio = require('nativescript-audio-jf');
const player = new audio.TNSPlayer();
const playerOptions = {
audioFile: 'http://some/audio/file.mp3',
loop: false,
completeCallback: function() {
console.log('finished playing');
},
errorCallback: function(errorObject) {
console.log(JSON.stringify(errorObject));
},
infoCallback: function(args) {
console.log(JSON.stringify(args));
}
};
player
.playFromUrl(playerOptions)
.then(function(res) {
console.log(res);
})
.catch(function(err) {
console.log('something went wrong...', err);
});
API
Recorder
TNSRecorder Methods
Method |
Description |
TNSRecorder.CAN_RECORD(): boolean - static method |
Determine if ready to record. |
start(options: AudioRecorderOptions): Promise<void> |
Start recording to file. |
stop(): Promise<void> |
Stop recording. |
pause(): Promise<void> |
Pause recording. |
resume(): Promise<void> |
Resume recording. |
dispose(): Promise<void> |
Free up system resources when done with recorder. |
getMeters(channel?: number): number |
Returns the amplitude of the input. |
isRecording(): boolean - iOS Only |
Returns true if recorder is actively recording. |
requestRecordPermission(): Promise<void> |
Android Only Resolves the promise is user grants the permission. |
hasRecordPermission(): boolean |
Android Only Returns true if RECORD_AUDIO permission has been granted. |
TNSRecorder Instance Properties
Property |
Description |
ios |
Get the native AVAudioRecorder class instance. |
android |
Get the native MediaRecorder class instance. |
debug |
Set true to enable debugging console logs (default false). |
Player
TNSPlayer Methods
Method |
Description |
initFromFile(options: AudioPlayerOptions): Promise |
Initialize player instance with a file without auto-playing. |
playFromFile(options: AudioPlayerOptions): Promise |
Auto-play from a file. |
initFromUrl(options: AudioPlayerOptions): Promise |
Initialize player instance from a url without auto-playing. |
playFromUrl(options: AudioPlayerOptions): Promise |
Auto-play from a url. |
pause(): Promise<boolean> |
Pause playback. |
resume(): void |
Resume playback. |
seekTo(time:number): Promise<boolean> |
Seek to position of track (in seconds). |
dispose(): Promise<boolean> |
Free up resources when done playing audio. |
isAudioPlaying(): boolean |
Determine if player is playing. |
getAudioTrackDuration(): Promise<string> |
Duration of media file assigned to the player. |
playAtTime(time: number): void - iOS Only |
Play audio track at specific time of duration. |
changePlayerSpeed(speed: number): void - On Android Only API 23+ |
Change the playback speed of the media player. |
TNSPlayer Instance Properties
Property |
Description |
ios |
Get the native ios AVAudioPlayer instance. |
android |
Get the native android MediaPlayer instance. |
debug: boolean |
Set true to enable debugging console logs (default false). |
currentTime: number |
Get the current time in the media file's duration. |
volume: number |
Get/Set the player volume. Value range from 0 to 1. |
License
ISC